Here are the top 5 features of the LMSs of the present and future. Each learning experience should be unique. And by unique I mean that it should be capable of achieving possibly the best retention rate. To make this work in the favour of the organizations or the training environment, Learning Management Systems (LMSs) have played a major role.
1. Experience Application Programming Interface (xAPI)
With the growing need of the organizations to track instructions in a formalized way, especially in specific areas like compliance, safety, new joiner orientation programs, etc., all LMS products do not have the same capacity in managing learning at the workplace through knowledge sharing, coaching, assignments, and stuff like that. Here the potential of Experience API or xAPI as it is commonly called is tremendous as it helps in managing the emerging learning models to effortlessly integrate learning with working.
Coming to talk of xAPI, it enables you to interface any kind of software application with a system which is responsible for storing and reporting learning data. xAPI allows tracking of activities that people perform using their computers, such as interacting through social media, performing project tasks, producing outputs, or any such activity that is possible to track.
2. On/off sync:
Another major feature of the LMS is the “on/off sync” capability and that too by being offline. What this means to the learners is that they can download an app on their iPad which will further enable them to download the course of their choice. Once the downloading is completed, they can disconnect the internet and take the course at their pace and time. After he has completed, he can connect back to the internet to sync with the LMS.
With the increasing inclination towards learning through devices, responsive design layouts are very much in vogue. Different companies are offering light and responsive HTML5 LMS design solutions to the learners to be able to access learning from a variety of devices, such as smartphones, desktops, tablets, and more.
As an organization you benefit from the confidence that your learners will be able to enjoy a motivating and engaging learning experience on any device they choose to use. The modern designs of these LMSs provide excellent user experience for both the learner and the admin.
As per the report published in the Ambient Insight, the global gaming market has reached a total of USD 1.2 billion in the year 2011. And by the end of this year, it is expected to be double the amount, which implies that the learning objectives and outcomes are heavily dependent on game-based programs.
It has been proved by many researches that games have the power to engage the audience and the learners are easily able to understand complex concepts like management, decision making, time management, and storyline in a much more competent yet simple way.
Anyway, games are nothing new to the learning management process, it has been there ever since but never really realized to its full potential. Almost all the current breeds of LMSs have their proprietary environment to create and run or track any game-based learning activity. But Project TinCan has made it possible to design, run and track game-based learning activities and simulations. For those who aren’t aware of TinCan, it is designed in a way that it provides common data storage for varied learning experiences across multiple devices, platforms, information systems, media, etc.
5. Mobile apps:
In the current times, many mobile apps are floating on the web space that helps the learners to manage their learning at their pace and time. But it is not far away that we will have apps that also enable the administrator and manager to manage or track the progress of the participants through the click of a few buttons. This will also help to personalize the experiences for all the learners and the managers to monitor participation and track the progress of the employees. Furthermore, if the app is designed with social learning elements like Twitter and Facebook, it will serve as an essential platform for communication and collaborative learning.